Overview
Class Experience
Students will:
In these classes we'll be following this one idea:
the best way to understand something is to build it
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Each session, we pick a problem worth solving — something real, something yours — and work through it using code, tools, and creative thinking
- Rooted in the maker movement's belief that tinkering leads to understanding, this course isn't about following a curriculum
- It's about developing the instinct to look at any system, break it apart, and make something new from what you find
Recommended for students 8+ who can:
- Use a mouse confidently and accurately
- Navigate a computer independently
- Use a keyboard comfortably
- Type at least 16 words per minute
- Follow multi-step instructions independently
- Explain what they are trying to accomplish and ask for help when they get stuck
These basic skills allow us to spend more time on thinking, making, experimenting, and solving problems rather than learning basic computer controls
Other Details
Available Times
Meet the Teacher
Teacher Expertise & Credentials
I’m a maker, and the founder of The STEM Educators, where I’ve designed and taught hands-on STEM programmes to more than 5,000 students across Pakistan and internationally.
I’m a UCL Making Spaces 3-STEP Accredited Trainer, and I’ve taught robotics and programming using Arduino, Raspberry Pi, LEGO, and other maker technologies. I’ve also worked with students on design thinking, entrepreneurship, and creative problem-solving.
Most recently, I taught AI-Powered Web Development at the Centre for Continuing Education at LUMS, where I worked with learners on using technology and AI as tools for building and solving problems.
My teaching approach combines structure with experimentation. I like giving students enough direction to work on something achievable while leaving room for their own ideas, questions, and discoveries. The goal is to help students move from “I wonder if…” to “Let me build it and find out.”
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