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Python Level 1

We designed this course in a way to keep kids interested in programming because they will also be building colorful visual arts to see the practical implementations of their work in the software called Processing. It helps in an easier transition from the colorful block-based programming to black and white text based languages.
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4.9 star reviewsout of total 93
Python Level 1

Next Batch Starting

3 November, 2026

Tue & Thu

12:00 PM - 1:00 PM

4 Months

1 Hour Class

Medium

Online - Zoom

Why take this course?

Python is one of the most popular programming languages in the industry and is frequently used in some of the highest-paying tech domains, such as machine learning, data science, and robotics. After learning fundamental programming concepts with blockly programming at Scratch, Python is the ideal way for kids to learn written programming language. It will develop a thorough understanding of the versatility of a programming language in many development environments and writing scripts that run independently of any software.
We designed a course to keep kids interested in programming. They will also build colourful visual arts to see the practical implementations of their work in software called Processing. Furthermore, the course is based on solving challenging puzzles to develop problem-solving and algorithmic thinking. Our priority is always to keep the material learning-oriented rather than tool-oriented.

Prerequisites:

  • Students must be 12 years or older or meet the following technical qualifications.
  • Prior experience with Blockly languages (like Scratch Level 2) is required.
  • Must understand projects that involve loops, variables, and conditional statements.
  • A typing speed of 35–40 WPM is recommended. Practice typing here:

Course Outline

4 Month Plan

Learning Outcomes

  • Master fundamental Python concepts including variables, data types, and operators, and use them to write basic computational scripts in environments like Replit.
  • Implement conditional statements (if/else) and loops to control program flow, manage game states, and process user input effectively.
  • Design and build interactive visual projects using the Processing library, responding to mouse and keyboard input and demonstrating a clear grasp of coordinate systems and basic graphics functions.
  • Apply foundational game logic and validation techniques to create simple, functional games (like Tic-Tac-Toe), including turn management and rule enforcement.
  • Utilize File Input/Output (I/O) to achieve data persistence, culminating in a fully functional Username & Login System project that securely stores and retrieves data.

Schedule

Up Coming

Times shown in
Starts 3 Nov

Ends 18 Feb 2027

Tue & Thu

12:00 PM - 1:00 PM

Batch 567

5 seats left

Taught by
Ayila Rasheed
Fees: $80.00/month
Starts 3 Nov

Ends 22 Feb 2027

Tue & Thu

4:00 PM - 5:00 PM

Batch 572

5 seats left

Taught by
Ayila Rasheed
Fees: $80.00/month
Starts 9 Nov

Ends 24 Feb 2027

Mon & Wed

3:00 PM - 4:00 PM

Batch 584

5 seats left

Taught by
Mishal Ahmed
Fees: $80.00/month
Starts 14 Nov

Ends 28 Feb 2027

Sat & Sun

12:00 PM - 1:00 PM

Batch 525

5 seats left

Taught by
Navaal Noshi
Fees: $80.00/month

Ongoing

Started 3 Oct

Ends 17 Jan 2027

Sat & Sun

9:00 AM - 10:00 AM

Batch 506

0 students enrolled

Status

Currently in Module 1

Taught by
Navaal Noshi
Fees: $80.00/month
Started 5 Sep

Ends 20 Mar 2027

Sat

4:00 AM - 5:30 AM

Batch 537

0 students enrolled

Status

Currently in Module 2

Taught by
Navaal Noshi
Fees: $80.00/month
Started 2 Sep

Ends 21 Dec 2026

Mon & Wed

2:00 PM - 3:00 PM

Batch 545

0 students enrolled

Status

Currently in Module 2

Taught by
Navaal Noshi
Fees: $80.00/month

Teachers

Shuja ul Hasan

Teaching Python Level 1


Joined: October, 2020

6 years and 1 months

I've always only taught by finding something that's meaningful for a students. There are almost unlimited resources on learning python online through tutorials, but no one remembers that once the turotial is over. But if you can attach a story to a concept, like how you created a rain simulation or a snowfall on a software using python, that'll help you remember that. That's how we do it in this course.

Mishal Ahmed

Teaching Python Level 1


Joined: November, 2024

2 years and 0 months

This course builds a solid Python foundation through visual arts and game design. Students master variables, loops, and logic by creating interactive projects in Processing, from dynamic graphics to functional login systems. What makes this class unique is a reward-based approach tailored to student interests. Instead of rigid drills, lessons become fun challenges where milestones are celebrated. By aligning tasks with individual passions, curiosity leads to mastery and every breakthrough feels

Navaal Noshi

Teaching Python Level 1


Joined: August, 2025

1 year and 3 months

Get ready to enter the exciting world of real programming with Python! From writing your very first lines of code to building impressive projects like an Akinator game and Tic-Tac-Toe, every session is packed with hands-on challenges and creative thinking. Students will develop genuine problem-solving skills that last a lifetime. Let's begin this incredible coding journey together!

Ayila Rasheed

Teaching Python Level 1


Joined: October, 2026

I’ll teach Python by encouraging students to think through a problem before writing the code. We’ll break simple problems into steps, turn their ideas into Python programs, and test different solutions together. I’ll guide students with questions and hints when they get stuck rather than simply giving them the answer, helping them develop logical thinking, confidence, and an understanding of how programmers approach problems

Projects

Our Young Innovators in Action

Every project tells a story of creativity, curiosity, and critical thinking. Here are some of the incredible works built by our students

Project Thumbnail
Scratch
Student Avatar

Ali Ebrahim khan

3D MAZE

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Project Thumbnail
Scratch
Student Avatar

Maaz Uppal

Ping pong game

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Project Thumbnail
Student Avatar

Muhammad Ibraheem Ali

11 years old

Pirate adventure game

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Frequently Asked Questions

To enroll in any of our programming courses, your child must first attend a STEM Explorer Session. This helps us understand your child’s learning profile and ensures they are placed in a course that matches their skills and interests. After the session, we will share available time slots and course details and guide you through the next steps for enrollment.
Book a 30-minute STEM Explorer Session to find out the most suitable course for your child.
Learning to code helps build essential 21st-century skills such as critical thinking, problem-solving, and creativity. It fosters logical reasoning, boosts confidence in using technology, and prepares children for a future increasingly shaped by digital tools.
While we highly encourage punctuality and regular attendance, we understand that emergencies can happen. In such a case, parents must inform the instructor before the class and request a recording. In this way, the instructor can arrange a recording if informed in advance, as we do not usually record classes.